Showing posts with label ball flight laws. Show all posts
Showing posts with label ball flight laws. Show all posts

Wednesday, May 13, 2015

Adjust Your Path As Needed

The relationship of club head path to club face angle at impact determines the shape of your ball flight (i.e., left curve, right curve, or dead straight), while it's mostly club face angle at impact that determines your ball's starting direction. This is all based on the proven "new" ball flight laws (9 potential shapes) and D-Plane theory. Stated simply, the "old" ball flight laws taught that the starting direction of the ball flight was determined by the path, while the face pointed at where the ball flight would finish. The "new" laws state the opposite.

Problem: You usually hit a draw but today you're hitting fades and pull-hooks that are not terrible but are leaving you in the rough. You can't figure out how to get your draw back. You strengthen your grip, close your stance, feel like you're swinging right, rotate your left forearm, and nothing you try is really bringing your nice draw back. Should you be trying to adjust your club path or club face angle? For most golfers who have hit nice draws in the past, they should be trying to fix their path. It's likely that MOST golfers should be scrutinizing their path, especially if their ball is starting on the right line. Because the face and path have a relationship that's actually reasonably fixed with a good grip, adjusting the path will often adjust the face angle automatically, without doing anything different. This is why better players who often "lose" their draw start hitting pull-hooks; the face and path still have the same relationship, but the path is now outside-in. The entire club face-club path relationship shifted left.

No matter what the shape of your backswing, it's the first six to twelve (6-12) inches from the top of the downswing that programs what path the clubhead will take back to the ball. So it's the initial drop of the hands and handle that need your attention, though it's true there are many ways to influence how a particular path witll occur.

When the club head is still above the hands during the transition and downswing, the butt end of the handle is automatically pointing at the path the club head will take into the ball at impact. The club head will always follow where the end of the handle is pointing at this point during the downswing. Try this drill: Go to the top of your backswing and then start down but stop after about 6-12 inches; your hands should be somewhere vertically between your sternum and your waist. Where is the butt end of the club pointing? Chances are it's pointing at the target line or even left of it already. This means you're already over-the-top and swinging outside-in. This may be what you want if you're a skilled player and trying to hit a fade, but that's not the case for most of us. If the butt end of the handle is pointing out to the right, you can probably expect one of the following ball flights: 1) push; 2) push-draw; 3) hook; 4) push-slice. Which of these you see depends entirely on the face angle relative to the amount of inside-out swing path you're using at impact. Could you see a pull-hook with an inside-out swing? The new ball flight laws say yes, but this is a highly improbable occurence, as most golfers--even beginners--would not have the impulse to swing outside 45 degrees with a club face closed the other way (this would make me feel as if I was trying to hit the golf ball with toe edge of the club).

How do you ensure you have an inside path back to the ball? First, ensure you make a good, compact, connected backswing, where you keep both elbows close together--the same distance between the elbows that you started with at address. This may not be a problem for you, but I personally fight a flying right elbow. The right elbow must be able to drop back in front of the body unhindered by crashing into the right side, and keeping good external rotation in the right humerus is crucial. Next, keep your attention on where the butt end of the club handle is pointing during the first 6-12 inches of the downswing (i.e., while the hands and handle are dropping); you must keep it pointing out to the right or towards the left-rear quadrant of the golf ball during this period of the downswing. The only way to do this, you'll find, is to keep your back facing the target just a touch longer during this period, so thinking of where the handle end is pointing helps you automate this move. This keeps you from opening your shoulders too soon, which is a major cause of swinging outside-in.

There are numerous other swing thoughts and feels you can use to achieve an inside-out delivery. I've already alluded to one of them: Keep your back closed while your hands begin to drop. You can also focus on the club head end, ensuring it falls behind you somewhat before arcing down towards the ball.

Thursday, January 24, 2013

Shaping Shots Consistently

I must have a ga-ja-billion posts on shaping shots (i.e., coaxing fades and draws), and that's because I'm always in search of the best way to do it. The best way is the way that is consistent and reliable for you to perform on the course (i.e., 90% of the time the ball bends as you intended). Click on the tags or keywords at the end of this post and you'll discover the numerous ways it's possible to influence the ball's starting line and follow-on ball flight.

I think this method--along with Jack's method--may be the easiest.

To fade the ball, tee up the ball LOW (even with the top of the driver) and on the right side of the tee box. Aim the club face towards the left side of the fairway (pick a tree or other target on the left); this represents the starting line. Place the club down aligned with this starting line. Make the address stance slightly open to the starting line; this means the hips, knees, feet, and shoulders should be aligned to the left. The upper body should still be tilted away from the target, and one must still shift the weight correctly and stay behind the ball for this power fade (sort of a push-fade, as you're still hitting inside-out ala Lee Trevino). Position the ball off the inside of the left instep (or roughly with the left shoulder). The further forward the ball position, the further left the ball should start on line before curving. Experiment with tee heights and ball position to get the right mix for the shot shape you want. Hit through the ball as if hitting four balls in a row on the starting line. Finally, use your normal grip, as most amateurs and high-handicappers hit with a slightly open club face even when trying to close it. Done correctly you should impart a nice, narrow fade on the ball.

To draw the ball, tee up the ball HIGH (one quarter to half the ball above the driver) and on the left side of the tee box. Pick a target on the left side of the fairway and place the club on that starting line. Make the address stance slightly closed to the starting line (pull the right foot back and align the shoulders and knees to the feet). Position the ball back in the stance (a few inches to the right of where it would be for the fade); the ball should be inside the left heel or roughly even with your shirt logo. Finally, rotate the club face slightly closed compared to the stance and then take your normal grip (most amateur golfers have trouble closing the club face enough for a push-draw, so manipulating the club at setup is easiest). Instead of hitting through all four balls, pretend you're hitting only the first ball of the four. Experiment to find the right mix; you will draw the ball (if you hook it then either move the ball slightly forward, tee it lower, lessen your closed stance, or try combinations of all).

A few notes. The lower the loft of the club (6-iron and up to driver), the easier it is to slice and the harder it is draw (another reason for manipulating the club face slightly closed for a draw). The higher the loft of the club (i.e., 7-iron and higher), the easier it is to hook and more difficult to fade. Draws tend to fly lower, further, and run more on landing. Fades tend to fly higher, shorter, and land with less roll. Take this into account when selecting a club. Don't be afraid to exaggerate adjustments to get the ball spinning like you want (i.e., if you lose your draw, get the ball hooking by standing with your back to the target and hitting balls).Full extension adds power and helps close the face (obviously useful for a draw but maybe for the fade too if the fade is too close to a slice). Hit both shots with the same swing shape--inside-out. And inside-out fade is called a power fade, and this was used by the greats like Hogan, Trevino, and Nicklaus.

Trevino’s swing is unorthodox, and so is his method for hitting the fade. The conventional way is to align the body left of target, aim the clubface at the target, and swing along the line of the body. Trevino follows the first two steps, but swings down the target line rather than with his body. The deviation actually produces a swing path that’s inside-to-out relative to the body, and directly down the target line. Trevino produces the left-to-right spin necessary for a fade by delaying the release (rolling over) of his hands through impact. According to Trevino, his routine produces more power than the traditional technique. He acknowledges that the ball will finish right of the target, but suggests simply lining up the body and clubface farther left to compensate.

Try Trevino's Unorthodox Power Fade Swing

Most players think of the swing as a circle. Trevino saw it as something different. Instead of folding his arms up after impact to remain on the circle, he chased his right shoulder toward the target to 
 the point where the club pointed straight down the line. He made this move with such force that it 
 looked like his right arm was going to rip straight out of its shoulder socket. It’s actually a move that most great ballstrikers have used over the decades.

Eventually, your left elbow must fold and get the club moving up the circle again, but try chasing down the line first, like Trevino did. I bet you’ll find yourself hitting the ball a little straighter and, if you can hold off your release just that much longer, creating a power fade. While the word “fade” has negative connotations for a chronic slicer, a controlled cut in the hands of a good player like Trevino leads to a Hall-of-Fame career, five Vardon Trophies and half a dozen major victories.

Johnny Miller - Lee Trevino signature chase move can help you hit it straighter | GOLF.com

"Inside out?" you might ask. "Doesn't that cause a draw?" Yes, it does, but only when your swing is inside out in relation to your target line. This swing is inside out in relation to the body alignment, but straight back to straight through in relation to the target line (see illustration). You won't draw the ball with this swing. If anything, you will contact the ball after the club has swung down and back to, the inside on the forward swing, thus putting a slight left to right spin on the ball .

So you have two big pluses here: First, you have an inside to outside attack in relation to your body. This is much more powerful than the outside-to inside swings that many amateurs use to fade the ball. Second, you have the club moving down the target line, producing either a straight ball or slight fade. You can't beat that combination.

Here's a trick that might help you understand this a little better. After you set up, imagine that there are three golf balls in front of the one you're about to hit. For the fade, you want to hit through all four balls. This will force your right shoulder down rather than around on the downswing, with your arms extending toward the target on the follow through. Keep in mind that the right shoulder doesn't dip. That would cause fat shots. Instead, the shoulder simply swivels underneath the chin. As a result, you will hold your release, keep the club moving down the target line, and push the ball to the hole, with very little sidespin.

I have, however, encountered one "problem" among people who have tried this method. They say to me, "Lee, when I swing your way, I hit the ball way to the right. I just tell them, "Aim farther left.” Don't open your stance more; just shift your entire orientation to the left. In other words, rather than aim the clubface down the fairway or at the pin, aim it at an intermediate target more to the left and shift your body alignment farther to the left as well. There's no rule that says you have to aim down the middle. Line up for the trees on the left and push it down the fairway. It's easy, when you know for sure that you can hit the push/fade.

The beauty of the balls in a line image is that you can use it to draw the ball, too. For the right to left shot, line up your body parallel to the target line and aim your clubface at an intermediate target to the right, to allow for the draw. Then, simply think of picking off the first ball in line, the real ball, without touching the three imaginary ones. This brings the right shoulder and club up quickly in the follow through, and whenever the club and shoulder move up, they go counterclockwise as well, which closes the clubface. Result: a draw.

You Can Learn to Hit My Fade - Lee Trevino - Golf Magazine - Dec 1979

Tuesday, August 21, 2012

Failsafe Fades and Draws by Jack

There's a reason Jack Nicklaus is still the greatest player of all time (at least in terms of majors won). I've blogged so many times about ways to hit fades and draws. All of the methods work on the same D-plane principle (i.e., all roads lead to Rome), but some methods are easier to understand and pull off than others. Feel free to review my early post on factors that are associated with various shot shapes or ball flights.

To hit a draw, you could strengthen your grip, close your stance, move the ball back, swing out to the right, and do any number of other things that we've been told will help hit a draw. Same thing for a fade (except the reverse). But I've found that these methods sometimes have too many variables and don't always end up giving us the shot shape intended; sometimes the ball hooks wildly instead of mildly drawing, slicing instead of mildly fading, or ironically going straight! Being able to shape the ball is important in order to advance in skill. Shaping the shot allows one to bend the ball around obstacles, fight the wind's influence, reach a tucked pin, control trajectory, control roll upon landing, and generally avoid trouble.

I think Jack's method (being taught in the video below to beginning children of the First Tee program) might be the one to use because of its simplicity. Jack Nicklaus advocates using the same swing for all shots. What he changes is the club face and maybe the ball position. In other words, he loosens his normal, neutral grip, opens or hoods the club face slightly (depending on the desired shot shape), and then regrips with the same neutral grip. However, keep in mind the caveats below.

Many instructors correctly advocate creating a divergence between club face and swing path to shape shots, but they often are nebulous in their explanations (i.e., "aim your club face at the target and swing either left or right of the target"). However, one must either change the grip on the club (i.e., stronger or weaker), change the club face position at setup (as Jack describes), or use the hands/arms to control the club face during the swing. Simply "aiming the club face" with no other modifications will do nothing except cause one to lose another ball. Actively rolling the forearms (closing the face for a draw) or blocking the forearms (slowing the face for a fade) is a method best left to the timing of professionals.

Here are my embellishments to Jack's simple method. Stand behind the ball and pick a desired target. Set up on that target line as if you were going to attempt to hit a perfectly straight ball. To hit a draw, hood or close the club face a few degrees as described above (ungrip and regrip the club to do this). Now adjust the body and stance such that the newly hooded club face is aimed at the desired starting line (i.e., for a draw, aim the face and body further right of the target line). Now take a normal swing as if you were trying to hit the ball well to the right of the target. The ball flight should start right (where the club face was aiming at address) and draw or turn back towards the intended target.

For a fade, reverse every step above; you should ungrip, open the club face a few degrees, and then regrip. Aim the body, stance, and club face left of the target line and take the swing as if you were trying to hit the ball well left of the target. The ball flight should start left and fade back to the right. Use the exact same swing for both. We're following Jack's advice by reducing variables and making the swing simpler.

Now a few caveats. When attempting a fade, go with at least one club of lesser loft (e.g., 5-iron instead of 6-iron) for the required distance; this is because the fade shot will tend to go higher, shorter, and land softer, with little or no roll. The opposite is true for a draw: it will tend to go lower, longer, and run after landing, so choose a club with more loft for the required distance (e.g., 8-iron instead of a 7-iron). When you open a club you're adding loft and taking away loft when you close a club (closing down a 3-iron will turn it into a 2-iron or less).

Also, clubs with lower lofts (like a driver) don't need to be opened or closed quite as much to impart the same amount of side spin as higher lofts (like a pitching wedge). So you should hood or open clubs with lower lofts (e.g., driver or 4-iron) much less than you would with higher lofted clubs (e.g., 8-iron or wedges). As always, experiment!

Next, close your face a bit at address. But be careful not to close too much. Drivers don't have much loft so if you close the face too much, you can't get the ball airborne and lose the distance.

How to Hit a Draw & Fade with a Driver | Golf Tips & Lessons

Then all you do to play a fade is aim your body slightly left (as Jim is making sure I'm doing above), open the clubface, and make the exact same swing.

Jim Flick And Jack Nicklaus: Hit A Fade With Power: Golf Digest

You are starting the ball to the left because you aimed your whole body to the left. In other words, you are purposely trying to hit the ball left of your target. In trying to teach this shot to people this is where they go wrong. They aim there stance and body to the left yet they swing down the target line. REMEMBER: if you aim left, you have to swing left. The ball will spin right because of the clubface position.

How to Fade the Golf Ball

In order to hit fades and draws or to hit the ball low or high, Nicklaus uses the same swing. It is the angle of the club head at impact that enables you to hit these variations in your shots. To get the club head on these angles, Nicklaus simply adjusts the position of the club head at address.

How To Draw Golf Ball, How to Fade Golf Ball, Improve Golf Swing

 

Sunday, April 22, 2012

Wrist Action at the Top

Wrists play an important role in the swing, to be certain. But this is one of those areas, for me, where I can unconsciously start doing the WRONG thing and end up with that slice creeping back into my rounds. Ball flight is always a result of a marriage between club path and club face position at impact. This means it's easy to misdiagnose what's happening to oneself on the course if one suddenly starts hooking or slicing the ball. I've posted before about the various characteristics of different ball flights; it's up to each individual golfer to figure out his or her tendencies in order to diagnose correctly on the course.

So, what's the correct wrist action at the top? First, let's define what's an incorrect wrist action. For the left wrist, an improper wrist cock would be where the knuckles move more backward towards the forearm (in essence, a left wrist hinge). This is what is defined as a cupped or dorsiflexed left wrist, and it's a move that opens the club face. If timing isn't perfect coming back down, the wrist will not fully flatten and the face will likely be open at impact, causing a slice or fade of some kind. It's important to note that this cupped position at the top might be useful for greenside bunker or flop shots, where an open face at impact is desirable. All of this is related to one's grip as well (a stronger grip can be more cupped at the top of the backswing and still allow for a reasonably straight ball flight). When the wrist is too cupped at the top, it opens the club face and lays off the club. At the same time, a left wrist position that is too bowed (like Dustin Johnson uses) could result in a club face that's too shut and could put the club in an across-the-line position at the top (associated with hooking the ball). Good players can get away with either if their timing is good and they can incorporate manipulations to return the club to the correct impact position.

Now the right wrist is really the opposite of the left. An improper right wrist action would have it too straight at the top of the backswing (knuckles moving away from the forearm), which, if you think about it, mirrors what the left wrist does in an improper action. And for both, there are variations in between. Much has been written and taught about the wrists in golf, and wrists actions among golfers will vary by individual. Some professional golfers, like Tom Watson and Shawn Clement, teach that you should have a slightly cupped left wrist at the top to get the maximum wrist load, wrist cock, or radial deviation (Watson says: 'with as strong a left hand grip as you can use without hooking the ball'). Others, like Hank Haney, teach that the left wrist should be flat at the top (like it should be a the bottom), which means the right wrist would be hinged backward more. The right wrist associated with a left wrist that's too bowed would have the right palm pointing to the sky at the top (like holding a tray or pizza). A flatter left wrist at the top is associated with a more neutral grip. In reality, the right wrist should be more dorsiflexed than the left; this would be kind of like holding a slanted tray--where anything on it would slide off onto the ground.

When I make a club face error these days, it's usually because of a left wrist that's too cupped at the top or not rotating or bowing it fast enough coming down; when I fail to lead with the left wrist, it leaves my club face too open. My outside-in path error is usually an incomplete shoulder turn.

Here's what I've found is a good wrist and grip drill to teach the correct wrist positions at the top. I take my address position with a club and then raise my body into an upright position. From there, I simply move the club straight up and down in front of me using only my wrists. The wrists should cock upwards and downwards, raising and lowering the club; Shawn Clement describes this as hinging on the 'anatomical snuff boxes.' Using the same drill, cupping the left wrist would result in the club moving left of one's head, and too bowed a left wrist would move it right of one's head. The proper movement using this drill would have the club moving upwards right between my eyes. The club face should return to the same position when lowering the club back down using the wrists; if it doesn't…the grip is either too strong or too weak. Once the feel of this is ingrained, it's simply a matter of keeping the arms in front while going to the top, turning the shoulders fully, and hinging the wrists along the same axis practiced in the drill. As with all things in golf, too much or too little can be a very small standard deviation: Too much cup or bow in the left wrist will lay off the club too much or put the club over the line too much (respectively) and will contribute to a slice or hook (respectively), if not corrected coming back down using some artificial manipulation.

 

Friday, April 20, 2012

Using Shoulder Turn to Fade or Draw

I've posted already about setups to hit the fade and draw and the D-Plane (which explains the ball flight laws). My big fall flight error (like most amateur golfers) is the slice. Sometimes I set up to hit a draw and still end up hitting a slight fade (works out okay sometimes), or sometimes I'll set up to hit a fade and it will become a slice. That tells me that I'm compounding the left-to-right ball flight with my setup. And I've done the same thing with the draw too--setup to hit a draw and then end up hooking the ball off the course. Unfortunately, there are times when I've set up to hit one and hit the opposite (I'd rather not talk about those times right now).

Recently I was hitting fairly straight tee shots with a slight fade and was trying to figure out why I couldn't hit the tight draw that I was hitting a few days before. Everything SEEMED the same, but it obviously wasn't. Then I hit on it: I was NOT turning my shoulders back fully to 90 degrees. I noticed that my left shoulder pointed in front of the ball at the top of my backswing, which was giving me a slight outside-in swing path. That path along with a square club face should produce a fade; if the face was open, it would produce a slice (basically a severe fade from which it's hard to recover). Anything used on top of that to exacerbate the outside-in swing path would produce a more severe fade or slice, even with a relatively square club face.

Golf is really about trying to diagnose and repair what's screwed up during a round, because it's easy to get lazy and let bad habits or old tendencies creep in without realizing it (e.g., partial shoulder turn, right leg straightening to much, not keeping the arms in front, etc.). If you're getting a slice, it can be a lot of things, but I know I have a tendency to get lazy with the shoulder turn (which can cause a laid-off position at the top). I have a tendency to let the arms get too much across my chest (too inside leading to outside-in), and I have a tendency to get too handsy with my takeaway (too inside on the backswing that can lead to OTT).

The reason it's tough to diagnose why one might be fading, slicing, hooking, pulling, pushing, or drawing when it's not intended is that ball flights are a marriage between swing path and face at impact. If you KNOW your path is inside-out but you're push-slicing then you have an open club face. I believe this was more my issue when I first started golf--I simply was blocking the club face open and would often end up with a push-slice. Sometimes (unless you're really paying attention to yourself compared against the fundamentals), you may have trouble diagnosing what you're doing wrong.

Given that I noticed (this time) that I wasn't getting my back to the target at the top, I hit on the idea of using a variable shoulder turn to try to hit cuts, straight, and draws, especially since the traditional setup ideas to hit them usually give me severe slices and hooks instead of the intended flights. What if I simply used less shoulder turn for a fade and more for a draw? Then I could aim left of my intended target and hit the fade and vice versa for the draw. I wouldn't have to worry about all the other aspects of hitting fades and draws. If you think about it, it's the equivalent of opening or closing the stance to hit a fade or draw, but adjusting the stance requires the same full turn on both.

Here's something to try: To hit a fade, try turning the shoulders so that the left shoulder points in front of the ball at the top (from your perspective looking down); you shouldn't be able to see your left foot because your left shoulder will be shielding it from view. For a draw, turn more fully so that the left shoulder points behind the ball and covers the right foot from view. A straighter ball will be somewhere in between. Don't do anything else differently (except for where you aim)…use the same grip, square stance, takeaway, and ball position. The point here is to manipulate only one variable: swing path (and to do so as simply as possible).

 

 

Saturday, January 21, 2012

Setup for a Draw or Fade

Considering the D-Plane and "new" ball flight laws, try this method to set up for your draw or fade. It's very similar to the way Nicklaus and Watson (see Lesson 1 Lesson 2 on youtube) set up to shape their shots.

GC: What about the pre-shot routine; is that something you think is important?

TW: I talked about the target line and aiming. That’s your pre-shot routine; if you can do that, that’s fine. Getting behind the ball and hitting that ball over a point like Nicklaus does, that’s all the pre-shot routine you need.

You’ve got to aim it with the club face. You’ve got to learn how to do that; a beginner has no clue. “Where do I aim it? Is the club face square?” How do you determine whether the club face is square? You see people play with a closed club face and an open club face. But then they make an adjustment in their swing to try to get their club face back to square.

[From Tom Watson | Golfconversations.com]

I call it "holding off the shot." I'm keeping my arms quiet with far less forearm rotation and delaying the closing of the clubface. I think of it as squaring the face with my body rotation. You can see here my hips have turned significantly toward the target before the club has reached the ball. That's a good fade feel for me.

[From Adam Scott: Steal My Feel: Golf Digest]

So you can see (in harmony with the "new" ball flight laws), Tom Watson understands that the club face should aim where you want the ball to start…not where you want the ball to end up! If he has a natural hook in his swing, he needs to aim right to bring the ball back to target. This is why most pro golfers you watch on television appear to be hitting the ball off to the right; they're drawing the ball back to the target.

Stand behind the ball and imagine the TARGET LINE--a straight line from the ball to where you want the ball to carry. Don't worry if some obstacle falls on this line (e.g., a tree, trap, or dogleg); your intention may be to use the curve to go around that obstacle! At the same time, imagine an AIM LINE--a straight line where you want the ball's flight to begin. I recommend starting with smaller curves, so the aim line should be relatively close to the target line. These two lines (if imagined to be infinite) will intersect at some point behind you, forming a small angle.

The best way to create these lines at setup is to pick two points on the ground a few feet away from the ball; use blades of grass, broken tees, and so on as the points on the line. You'll need these frames of reference for alignment. I never pick points on these lines that are more than 5 or 6 inches aways from each other.

Set the club down with the face pointing down the aim line (not the target line); in other words, point the face at that spot chosen on the ground. If you find yourself hitting pushes or pulls instead of draws or fades, try closing or opening the club face slightly, but NOT at the target line. Now, align the body slightly open to the left or closed to the right of the aim line, depending on which curve you're attempting to produce. Putting the ball back in the stance slightly will also encourage a draw or hook, and vice-versa for a fade, slice, or cut; I advise, when using the ball position in this way, to simply align parallel to the aim line the way Watson recommends.

If you don't use the aim line and close the club face coming through, you may hook the ball off the course (same with a fade--ball slicing off the course--if you don't adjust your alignment to the left).

In essence, the infinite, imaginary aim and target lines along with the line created by the setup (i.e., TOE LINE - imagine a straight line running from the toes of each foot) will intersect at some point behind you and the distances between those lines will increase gradually as they proceed toward the target. Once you've addressed the ball, forget the target line…concentrate on the aim line (where the club face is aiming) and swing either left of it for a fade or right of it for a draw. These are feels but in reality you can use an inside-out swing for BOTH (remember…it's the club face relative to the path that imparts spin).

As alluded to earlier, Watson teaches that the toe line should be parallel with the aim line; but we want to avoid hitting a straight push or pull, so I advise SLIGHTLY closing or opening the toe line to the aim line, depending on the shot shape desired (unless you use some other method for encouraging the correct swing path). Once again, these lines are only FRACTIONALLY offset from parallel, especially the toe line. If you're already adept at controlling the path of your swing, the toe line idea may not be useful to you. Also, don't forget the ball position: Forward encourages a fade and backward encourages a draw, so this alone may be enough for you to consider leaving the toe line parallel to the aim line. Also, don't forget the D-Plane: the club face must still be offset from the swing path to produce the desired shot shape.

Ball Flights and the D-Plane

When I started playing golf (about a year and two months ago), I was plagued by the slice like most beginners. And it still creeps in on occasion when I get lazy with the fundamentals. My slice was always (and still is when it happens) a push-slice or straight-slice…it was never a "classic" slice (i.e., ball starts left and curves to the right). Slicing is associated with open club faces relative to the path the club head is moving. At some point, I started making adjustments and got the ball to start hooking; in some cases, it hooked badly and in others, I would get a nice, tight draw. But I was able to make the ball curve the other way, and that means a lot to the slicer.

For right-handed players, a push-slice means that the club sweet spot--assuming one hits the sweet spot--is moving towards the right, and the club face is open--or pointed further right--at impact relative to that path; if the club face was closed (i.e., pointed to the left) relative to that path, the ball would hook to a greater or lesser degree, depending on the gradient or differential between path and face at impact.

The classical view of ball flight--the so called "old" ball flight laws--state that if you set up with the club face aiming at the target but align and swing to the right, the ball will hook or draw back to the target. High speed video (and good old fashioned physics), however, has put many of the old ball flight claims to bed.

The "new" ball flights laws state that the ball's initial flight is controlled almost exclusively (75-85%) by the club face position at impact (path accounting for the other 25% or so), while the curve of the ball flight is dictated by the aforementioned path-to-face gradient. In other words, setting up to hit a draw with the club face aimed at the target (using the ideas in the old ball flight laws) will most likely cause the ball to hook well left of the target. This is assuming that the club face returns to the ball at impact the way it was at setup, and that's a BIG ASSUMPTION. That assumption accounts for why the "old" ball flight laws still seem to work on occasion; in all likelihood, a player is really catching the ball with the club face slightly open but still closed to the path and drawing the ball back to the target.

A very scientific way of viewing the new ball flights laws is the D-Plane concept. The primary variables in the D-Plane are:

  • The path that the impact point on the club face is moving (includes a combination of up or down along with left or right motion)
  • The direction that the impact point on the club face is pointing (straight, left, or right)
  • The loft of the club itself (lower loft = shorter D-Plane and vice-versa).

The D-Plane is a triangular plane, where one side is created by the direction the club face points and the other side is created by the direction the club travels (path). Each of these two sides can be imagined to originate from the same point on the club face at the moment of impact. The other side of this triangle will, therefore, demonstrate the spin and ball flight placed on the ball (including height), as the ball's axis of spin will be perpendicular to that side of the triangle. Remember, irons place backspin or underspin on a ball, so we're talking about tilted backspin (not sidespin as classically taught). Consider this video explanation:

So, a D-Plane that tilts left will produce a hook and a D-Plane that tilts right will produce a slice, with varying degrees of severity, obviously, depending on the gap or difference between face and path. The more elongated the D-Plane, the greater the loft of the club and the less effect the differential between face direction and cub path have on the ball flight.

Notice what is NOT a variable--the plane of the swing (a plane can be created by the setting up at address to encourage a swing out to the right or a swing inside to the left). The swing plane is usually related to the club shaft--not the club head or club face. However, the swing plane, tilted right or left, can still produce seemingly contradictory ball flights, because the impact point of the club face may be moving in the opposite direction of the plane. This means you can setup aimed right, swing to the right, and still hit a slice or setup left and still hit a draw (and both of those have happened to me before).

In a good iron shot, the impact point of the club face is moving forward and either left or right, but it's ALSO moving DOWNWARD. Downward angles of attack (hitting down with an iron) have the effect of closing the face relative to the plane, while upward angles of attack (hitting up with a driver) have the effect opening the face relative to the plane. These angles of attack, however, do NOT close or open the face; they actually create slight inside-out (downward) or outside-in club motions (upward).

So, how is one to make anything of all this theory on the golf course in order to shape shots usefully? Well, it's much more important to adjust ball position at setup as opposed to trying to adjust the plane (i.e., alignment) at setup. Hooking the ball requires the face impact point to be moving to the right with that impact point facing left, and it's easiest to do that on the back side of the swing arc; the club will be moving rightward on the backside as it moves downward. The contrary is true for a fade.

So you want to draw the ball but start the ball right of the target line (a "push-draw"), so that it draws back towards the target? The club face must, therefore, be OPEN slightly to the target line, but CLOSED slightly to the club head path direction. Move the ball back slightly in your stance to encourage a DOWNWARD angle of attack. As with most things in golf, a few degrees here and there go a long way. Again, this ASSUMES you can return the club face to the same condition it was at address, and this ASSUMES that you know how to get your path moving inside-out, and those are BIG ASSUMPTIONS.